Abstract:Existing Video Large Language Models (Video LLMs) struggle with complex video understanding, exhibiting limited reasoning capabilities and potential hallucinations. In particular, these methods tend to perform reasoning solely relying on the pretrained inherent reasoning rationales whilst lacking perception-aware adaptation to the input video content. To address this, we propose \textbf{Video-ToC}, a novel video reasoning framework that enhances video understanding through tree-of-cue reasoning. Specifically, our approach introduces three key innovations: (1) A tree-guided visual cue localization mechanism, which endows the model with enhanced fine-grained perceptual capabilities through structured reasoning patterns; (2) A reasoning-demand reward mechanism, which dynamically adjusts the reward value for reinforcement learning (RL) based on the estimation of reasoning demands, enabling on-demand incentives for more effective reasoning strategies; and (3) An automated annotation pipeline that constructs the Video-ToC-SFT-1k and Video-ToC-RL-2k datasets for supervised fine-tuning (SFT) and RL training, respectively. Extensive evaluations on six video understanding benchmarks and a video hallucination benchmark demonstrate the superiority of Video-ToC over baselines and recent methods. Code is available at https://github.com/qizhongtan/Video-ToC.
Abstract:Amodal segmentation is a challenging task that aims to predict the complete geometric shape of objects, including their occluded regions. Although existing methods primarily focus on amodal segmentation within the training domain, these approaches often lack the generalization capacity to extend effectively to novel object categories and unseen contexts. This paper introduces Amodal SAM, a unified framework that leverages SAM (Segment Anything Model) for both amodal image and amodal video segmentation. Amodal SAM preserves the powerful generalization ability of SAM while extending its inherent capabilities to the amodal segmentation task. The improvements lie in three aspects: (1) a lightweight Spatial Completion Adapter that enables occluded region reconstruction, (2) a Target-Aware Occlusion Synthesis (TAOS) pipeline that addresses the scarcity of amodal annotations by generating diverse synthetic training data, and (3) novel learning objectives that enforce regional consistency and topological regularization. Extensive experiments demonstrate that Amodal SAM achieves state-of-the-art performance on standard benchmarks, while simultaneously exhibiting robust generalization to novel scenarios. We anticipate that this research will advance the field toward practical amodal segmentation systems capable of operating effectively in unconstrained real-world environments.
Abstract:Token-level sparse attention mechanisms, exemplified by DeepSeek Sparse Attention (DSA), achieve fine-grained key selection by scoring every historical key for each query through a lightweight indexer, then computing attention only on the selected subset. While the downstream sparse attention itself scales favorably, the indexer must still scan the entire prefix for every query, introducing an per-layer bottleneck that grows prohibitively with context length. We propose HISA (Hierarchical Indexed Sparse Attention), a plug-and-play replacement for the indexer that rewrites the search path from a flat token scan into a two-stage hierarchical procedure: (1) a block-level coarse filtering stage that scores pooled block representations to discard irrelevant regions, followed by (2) a token-level refinement stage that applies the original indexer exclusively within the retained candidate blocks. HISA preserves the identical token-level top-sparse pattern consumed by the downstream Sparse MLA operator and requires no additional training. On kernel-level benchmarks, HISA achieves up to speedup at 64K context. On Needle-in-a-Haystack and LongBench, we directly replace the indexer in DeepSeek-V3.2 and GLM-5 with our HISA indexer, without any finetuning. HISA closely matches the original DSA in quality, while substantially outperforming block-sparse baselines.
Abstract:Recent advances in text-to-image (T2I) generation have greatly improved visual quality, yet producing images that appear visually authentic to real-world photography remains challenging. This is partly due to biases in existing evaluation paradigms: human ratings and preference-trained metrics often favor visually vivid images with exaggerated saturation and contrast, which make generations often too vivid to be real even when prompted for realistic-style images. To address this issue, we present Color Fidelity Dataset (CFD) and Color Fidelity Metric (CFM) for objective evaluation of color fidelity in realistic-style generations. CFD contains over 1.3M real and synthetic images with ordered levels of color realism, while CFM employs a multimodal encoder to learn perceptual color fidelity. In addition, we propose a training-free Color Fidelity Refinement (CFR) that adaptively modulates spatial-temporal guidance scale in generation, thereby enhancing color authenticity. Together, CFD supports CFM for assessment, whose learned attention further guides CFR to refine T2I fidelity, forming a progressive framework for assessing and improving color fidelity in realistic-style T2I generation. The dataset and code are available at https://github.com/ZhengyaoFang/CFM.
Abstract:Vision-language models (VLMs) face significant computational inefficiencies caused by excessive generation of visual tokens. While prior work shows that a large fraction of visual tokens are redundant, existing compression methods struggle to balance importance preservation and information diversity. To address this, we propose PruneSID, a training-free Synergistic Importance-Diversity approach featuring a two-stage pipeline: (1) Principal Semantic Components Analysis (PSCA) for clustering tokens into semantically coherent groups, ensuring comprehensive concept coverage, and (2) Intra-group Non-Maximum Suppression (NMS) for pruning redundant tokens while preserving key representative tokens within each group. Additionally, PruneSID incorporates an information-aware dynamic compression ratio mechanism that optimizes token compression rates based on image complexity, enabling more effective average information preservation across diverse scenes. Extensive experiments demonstrate state-of-the-art performance, achieving 96.3% accuracy on LLaVA-1.5 with only 11.1% token retention, and 92.8% accuracy at extreme compression rates (5.6%) on LLaVA-NeXT, outperforming prior methods by 2.5% with 7.8 $\times$ faster prefilling speed compared to the original model. Our framework generalizes across diverse VLMs and both image and video modalities, showcasing strong cross-modal versatility. Code is available at https://github.com/ZhengyaoFang/PruneSID.
Abstract:Reconstructing transparent objects from a set of multi-view images is a challenging task due to the complicated nature and indeterminate behavior of light propagation. Typical methods are primarily tailored to specific scenarios, such as objects following a uniform topology, exhibiting ideal transparency and surface specular reflections, or with only surface materials, which substantially constrains their practical applicability in real-world settings. In this work, we propose a differentiable rendering framework for transparent objects, dubbed DiffTrans, which allows for efficient decomposition and reconstruction of the geometry and materials of transparent objects, thereby reconstructing transparent objects accurately in intricate scenes with diverse topology and complex texture. Specifically, we first utilize FlexiCubes with dilation and smoothness regularization as the iso-surface representation to reconstruct an initial geometry efficiently from the multi-view object silhouette. Meanwhile, we employ the environment light radiance field to recover the environment of the scene. Then we devise a recursive differentiable ray tracer to further optimize the geometry, index of refraction and absorption rate simultaneously in a unified and end-to-end manner, leading to high-quality reconstruction of transparent objects in intricate scenes. A prominent advantage of the designed ray tracer is that it can be implemented in CUDA, enabling a significantly reduced computational cost. Extensive experiments on multiple benchmarks demonstrate the superior reconstruction performance of our DiffTrans compared with other methods, especially in intricate scenes involving transparent objects with diverse topology and complex texture. The code is available at https://github.com/lcp29/DiffTrans.
Abstract:Current quantization methods for LLMs predominantly rely on block-wise structures to maintain efficiency, often at the cost of representational flexibility. In this work, we demonstrate that element-wise quantization can be made as efficient as block-wise scaling while providing strictly superior expressive power by modeling the scaling manifold as continuous low-rank matrices ($S = BA$). We propose Low-Rank Decomposed Scaling (LoRDS), a unified framework that rethinks quantization granularity through this low-rank decomposition. By "breaking the blocks" of spatial constraints, LoRDS establishes a seamless efficiency lifecycle: it provides high-fidelity PTQ initialization refined via iterative optimization, enables joint QAT of weights and scaling factors, and facilitates high-rank multiplicative PEFT adaptation. Unlike additive PEFT approaches such as QLoRA, LoRDS enables high-rank weight updates within a low-rank budget while incurring no additional inference overhead. Supported by highly optimized Triton kernels, LoRDS consistently outperforms state-of-the-art baselines across various model families in both quantization and downstream fine-tuning tasks. Notably, on Llama3-8B, our method achieves up to a 27.0% accuracy improvement at 3 bits over NormalFloat quantization and delivers a 1.5x inference speedup on NVIDIA RTX 4090 while enhancing PEFT performance by 9.6% on downstream tasks over 4bit QLoRA, offering a robust and integrated solution for unified compression and adaptation of LLMs.
Abstract:Deepfakes are AI-synthesized multimedia data that may be abused for spreading misinformation. Deepfake generation involves both visual and audio manipulation. To detect audio-visual deepfakes, previous studies commonly employ two relatively independent sub-models to learn audio and visual features, respectively, and fuse them subsequently for deepfake detection. However, this may underutilize the inherent correlations between audio and visual features. Moreover, utilizing two isolated feature learning sub-models can result in redundant neural layers, making the overall model inefficient and impractical for resource-constrained environments. In this work, we design a lightweight network for audio-visual deepfake detection via a single-stream multi-modal learning framework. Specifically, we introduce a collaborative audio-visual learning block to efficiently integrate multi-modal information while learning the visual and audio features. By iteratively employing this block, our single-stream network achieves a continuous fusion of multi-modal features across its layers. Thus, our network efficiently captures visual and audio features without the need for excessive block stacking, resulting in a lightweight network design. Furthermore, we propose a multi-modal classification module that can boost the dependence of the visual and audio classifiers on modality content. It also enhances the whole resistance of the video classifier against the mismatches between audio and visual modalities. We conduct experiments on the DF-TIMIT, FakeAVCeleb, and DFDC benchmark datasets. Compared to state-of-the-art audio-visual joint detection methods, our method is significantly lightweight with only 0.48M parameters, yet it achieves superiority in both uni-modal and multi-modal deepfakes, as well as in unseen types of deepfakes.
Abstract:Asymmetric retrieval is a typical scenario in real-world retrieval systems, where compatible models of varying capacities are deployed on platforms with different resource configurations. Existing methods generally train pre-defined networks or subnetworks with capacities specifically designed for pre-determined platforms, using compatible learning. Nevertheless, these methods suffer from limited flexibility for multi-platform deployment. For example, when introducing a new platform into the retrieval systems, developers have to train an additional model at an appropriate capacity that is compatible with existing models via backward-compatible learning. In this paper, we propose a Prunable Network with self-compatibility, which allows developers to generate compatible subnetworks at any desired capacity through post-training pruning. Thus it allows the creation of a sparse subnetwork matching the resources of the new platform without additional training. Specifically, we optimize both the architecture and weight of subnetworks at different capacities within a dense network in compatible learning. We also design a conflict-aware gradient integration scheme to handle the gradient conflicts between the dense network and subnetworks during compatible learning. Extensive experiments on diverse benchmarks and visual backbones demonstrate the effectiveness of our method. Our code and model are available at https://github.com/Bunny-Black/PrunNet.
Abstract:The traditional paradigm to update retrieval models requires re-computing the embeddings of the gallery data, a time-consuming and computationally intensive process known as backfilling. To circumvent backfilling, Backward-Compatible Learning (BCL) has been widely explored, which aims to train a new model compatible with the old one. Many previous works focus on effectively aligning the embeddings of the new model with those of the old one to enhance the backward-compatibility. Nevertheless, such strong alignment constraints would compromise the discriminative ability of the new model, particularly when different classes are closely clustered and hard to distinguish in the old feature space. To address this issue, we propose to relax the constraints by introducing perturbations to the old feature prototypes. This allows us to align the new feature space with a pseudo-old feature space defined by these perturbed prototypes, thereby preserving the discriminative ability of the new model in backward-compatible learning. We have developed two approaches for calculating the perturbations: Neighbor-Driven Prototype Perturbation (NDPP) and Optimization-Driven Prototype Perturbation (ODPP). Particularly, they take into account the feature distributions of not only the old but also the new models to obtain proper perturbations along with new model updating. Extensive experiments on the landmark and commodity datasets demonstrate that our approaches perform favorably against state-of-the-art BCL algorithms.